Distance education system is an alternative to equal opportunities in education . This system can overcome some of the problems caused due to non-availability of qualified teachers . The education system is training teachers and learners should not be in the same geographical environment. .
The purpose of this system development , among others, to implement the applications of web-based distance education on the websites of distance education which developed in the working environment in Indonesia together with other partners . In understood the system consists of a collection of applications that can be used as a tool in distance education activities to the delivery of distance education materials that can be done well . Supporting facilities of distance education is information technology . Emerging information and communication technologies in distance education is very helpful at all . As can be seen , with the advent of online education , either formal or non - formal , using the facilities Internet. teaching system that can be done is by direct instruction ( real time ) or by way of using the system as a concentration of knowledge ( knowledge) .
. This allows the formation of an opportunity for anyone to participate in various levels of education . A graduate can go on to graduate school online to one of the colleges of interest.
Distance Education System
Although
technology is an integral part of distance education , but education programs
should focus on the instructional needs of students , rather than the
technology itself . Need also to be considered , age , culture , socioeconomic
background , interests , experience , education level , and familiar with
distance education methods . Important factor for the success of the distance
education system is a concern, confident teachers , experience , easy to use
equipment , creative use of tools , and to establish interaction with students .
On systems development need to be considered on the design and development of
systems , interactivity , active learning , visual imagery , and effective
communication . Design and development of systems . instructional development
process for distance education , comprising the steps of design , development ,
evaluation , and revision . In designing distance education instruction
effective , must be considered , not just goals , needs , and characteristics
of faculty and students , but also the needs of the content and technical
barriers that may occur . Revisions were made based on feedback from
instructors , specialized content producers , and students during the running
process .
Interactivity . The success of distance education systems among others are determined by the interaction between teachers and students , between students and the educational environment , and between students . Active learning . Active participation of the participants of distance education affects how they relate to the material to be studied .
Visual imagery . Learning through television can motivate and stimulate the desire in the learning process . But lest distortion due to entertainment . must exist between information that is not useful with the quality , and determine which ones are not worth it , identifying deviations , distinguishing facts from which not a fact , and understand how technology can provide quality information .
Effective communication . Instructional design begins with understanding user expectations , and to know them as individuals who have a different view of the system designer . By understanding the user 's demand , it can be built an effective communication .
Interactivity . The success of distance education systems among others are determined by the interaction between teachers and students , between students and the educational environment , and between students . Active learning . Active participation of the participants of distance education affects how they relate to the material to be studied .
Visual imagery . Learning through television can motivate and stimulate the desire in the learning process . But lest distortion due to entertainment . must exist between information that is not useful with the quality , and determine which ones are not worth it , identifying deviations , distinguishing facts from which not a fact , and understand how technology can provide quality information .
Effective communication . Instructional design begins with understanding user expectations , and to know them as individuals who have a different view of the system designer . By understanding the user 's demand , it can be built an effective communication .
Tidak ada komentar:
Posting Komentar